![]() That's similar to what i did above, but It's complicated and processor intensive.ĭarin worked so hard to produce the low latency version and by chaining in sonarworks you reintroduce latency and have to fiddle with the AV sync. I suppose you could use Audiohijack to put sonarworks before OOYH by creating a multichannel matrix running multiple instances of sonarworks. ![]() I should say though sonarworks doesn't like being but after OOYH. I've done this with Kodi sending multichannel audio to OOYH and then to audio hijack/sonarworks and then to a transport/DAC/amp. ![]() Audiohijack is your best option, but you have to be careful to configure the system to avoid routing the signal to OOYH twice. You do have to get an audio capture program that can take plugins. Fortunately, since you're working with a multichannel source file it's not as complicated as upmixing. Since it's a multichannel file and sonarworks is stereo only, you have to capture the system audio after OOYH downmixes to stereo. If anyone knows an easier route, please let me know!īut, I also have to say, the results are. Halo is $499 and the trial requires iLok authorization. I have to say, this is ridiculously convoluted, system intensive, and all the professional upmixing plugs are very pricey. Here is a screen grab of the Audiohijack matrix: The whole software chain looks like this:Īudirvana/Tidal > Audiohijack > OOYH. I then fed each pair into OOYH routed to the appropriate channel. Luckily, though Audiohijack restricts you to stereo output, you can open multiples of the same output device and assign the L/R channels to different multi-channels. So for 5.1: I ran three instances of Halo upmixing to 5.1 but muting all but 2 channels which I downmixed to stereo: 1) L/R, 2) LS/RS, 3) C/LFE. So what I did was run multiple instances of Halo processing two channels each in Audiohijack. The thing about Halo is that it has built in digital mixer and downmix processing. However, it wasn't until late last year that Nugen introduced their upmixing plug called Halo. They are used by engineers for major production releases by e.g., Sony, Disney, Paramount, etc. Penteo, Auro, Iosono have produced upmixing algorithms that convincingly emulate real surround mixes from stereo sources. There are a handful of professional grade upmixing plugins. (Pure Music has multichannel support, but the plugins won't load.) It took a lot of trial and error, but there is a way. The problem was always that no music host, as far as I'm aware, can handle multichannel plugins. So, I've experimented with upmixing but the only choice was JRiver's upmixing feature, which is very poor quality: artificial, phasey, and cloudy. Those big cinematic orchestral pieces sound grand in 5.1/7.1 but less so in 2.0 and the bass is diminished. Sometimes, at the end, when the credits roll up, there is a beautiful multichannel mix of a track I own in stereo. I've been so impressed with this while watching movies. I've been pursuing this for years to take full advantage of OOYH's surround sound capability. For anyone interested, professional level upmixing from stereo tracks to 5.1/7.1 for OOYH can be done.
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